OptiFine 1.10.2_HD_U_D3 - fixed end sky custom color - added CEM animation operator "%" and function "fmod(x,y)" - added option Advanced Tooltips - shows extended information for items and shader options (F3+H) - extended the shaders "#include" parser to add "#line" directives with file and line numbers - updated CTM overlays to work for transparent blocks - added xporb animation duration (xporb.time in color.properties, value in ms) - compatible with Forge #2125 (15.11.2016) OptiFine 1.10.2_HD_U_D2 - fixed Forge spash screen crashing on Mac OS - added custom item durability colors: assets/minecraft/mcpatcher/colormap/durability.png - fixed "IllegalStateException: Splash thread", caused by "FileNotFoundException: mcpatcher/font/ascii.png" - better error handling for "IllegalStateException: Already building!" - optimized render distance Extreme (32 chunks) - added CEM scale variables "sx", "sy" and "sz" - compatible with Forge #2099 (28.10.2016) OptiFine 1.10.2_HD_U_D1 - fixed custom sign text color - fixed Forge compatibility (Extra Utilities 2 crash) - extended CEM to load textures from vanilla folders - added system property "animate.model.living", when "true" all mob models are rendered as moving - added custom model animations - added Custom Entity Models (CEM) - fixed rendering of invalid models (null quad facing) - custom models for entities (mobs, boats, minecarts, ...) and tile entities (chests, signs, ...) - fixed detection of maximum texture size for modern GPUs - fixed entity rendering when standing still - fixed panorama missing texture when changing resource pack - fixed CTM block matching (stained glass "light_blue") - added shader options for back-face rendering per layer - compatible with Forge #2099 (12.10.2016) OptiFine 1.10.2_HD_U_C3 - fixed grass and flowers bounding box to match render model - fixed flickering CTM overlays for rotated models - fixed custom items handheld rendering - fixed CTM overlays to work only for full face quads - fixed Custom Items crash when referencing "assets/minecraft/textures/items" - fixed face culling for custom pane models - enabled shader variable "ambientOcclusionLevel" - fixed Better Snow with shaders and waving grass - optimized entity rendering - fixed Fast Render default to OFF - added custom panoramas - added CTM method overlay (block transitions) - fixed CTM horizontal and vertical for top and bottom faces - added CTM method "ctm_compact" - uses 5 textures instead of 47 - compatible with Forge #2073 (25.08.2016) OptiFine 1.10.2_HD_U_C2 - fixed flowing lava texture - fixed texture atlas to correctly grow up to the maximum texture size - added shader properties "sun=true|false" and "moon=true|false" - fixed Danymic Lights for entities falling outside of the world (y < 0) - fixed connected glass pane to only remove up/down segment texture when neighbour has a segment at this side - fixed CIT damage as percentage - compatible with Forge #2002 (06.07.2016) OptiFine 1.10.2_HD_U_C1 - added check for 3D Anaglyph + Shaders - added support for shader formats R3_G3_B2, RGB5_A1, RGB10_A2, R11F_G11F_B10F - updated to Minecraft 1.10.2 - compatible with Forge #2002 (25.06.2016) OptiFine 1.10_HD_U_B7 - fixed water rendering with top half slabs - changed option "Fullscreen Mode" to slider - fixed fullscreen mode to show all available resolutions - fixed custom armor to use base texture when layers are not defined (19.06.2016) OptiFine 1.10_HD_U_B6 - fixed PureBDCraft saplings in GUI, removed hack for plants, resource packs should use "symmetry=all" for flowers - fixed water block color from below - fixed chunk loading race condition - fixed exp orbs flashing - fixed connected textures for glass panes to affect only sides (keep top and bottom textures) - fixed VSync to be loaded correctly - ported OptiFine B6 for 1.9.4 to 1.10 (14.06.2016)